Sarah Thorne

Position

Associate Professor

Education

  • PhD, Cultural Mediations (Carleton University)
  • MA, Theory and Criticism (Western University)
  • MA, English (Carleton University)
  • BA, English (St. Thomas University)

Contact Information

Teaching and Research Interests

Critical Media Theory, Video Games, Narrative, New Media, Digital Humanities

Courses Regularly Taught

CMST 2100: Introduction to Game Studies
CMST 3002: AI & Society
CMST 4000: Advanced Communications Theory
CMST 4003: Copyright, Creativity, & Culture
CMST 4050: Critical & Experimental Media

Selected Publications

Psychoanalysis.” Canadian Journal of Communication, vol. 48, no. 1, 2023. 

#Emotional: Exploitation and Burnout in Creator Culture.” CLCWeb: Comparative Literature and Culture, vol. 24, no. 4, 2022 (2023), pp. 1-12. Special Issue: “Platform Psychoanalysis.”

Trouble in Watopia: Negotiating Community Wellbeing and Cheating in Zwift eSports Cycling.” Eracle: Journal of Sport and Social Sciences, vol. 5, no. 2, 2022, pp. 33-48. Special Issue: “Media, Society and Cycling Cultures.”

There Is No Immersion: Critical Intervention Through Hypermediacy in Metagames.” Eludamos, vol. 12, no. 1, 2021, pp. 61–85. Special Issue:Playfulness across Media.”

Hey Siri, Tell Me a Story.” Special Issue of Convergence, vol. 26, vo. 4, 2020, pp. 808–823. Special Issue: “Back to the Future: Telling and Taming Anticipatory Media Visions and Technologies.”

Branching Out: Narrative Decision Systems After BioShock” in Beyond the Sea: Navigating Bioshock, edited by Jessica Aldred and Felan Parker, McGill-Queen’s UP, 2018, pp. 353-375.

Perverse and Interpassive Gaming: Enjoyment and Play in Gamespaces.” Psychoanalysis, Culture & Society, vol. 22, no. 1, 2017, pp. 106-113.

The House of the Future: Mediating Open Enclosures.” Digital Studies/le Champ Numérique, 2014.